But you should know that if you create a standard cube with BlitzBasic (CreateCube()) it has the dimensions: -1,-1,-1 <-> 1,1,1
So it would have the size of 2. ;) You will see that if you create a cube with Cinema4d and compare it with the cube of BB3D. It will be half sized...
Regards - Xaron
So it would have the size of 2. ;) You will see that if you create a cube with Cinema4d and compare it with the cube of BB3D. It will be half sized...
Regards - Xaron