Fast Extend library — Thread 2

Blitz3D Forums/Blitz3D Userlibs/Fast Extend library — Thread 2

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I still do believe that shadowmapping integration will be way to go (like one I saw in Xors3d) with setting up resolution and objects included in it...Swifty lib is fine but it doesnt support MD2, then, there is no selfshading, and you cant rotate receivers(i think) therefore, its not good solution for serious levels...shadowmaps will do great, because it will be all in one with some nice LOD it will be great and with included GI maps rendered out from any lightmap generation tool, in to small texture and combined with shadowmaps in real time, will be an absolute ass kicker...I will pay additional price for Fastext if have such feature(shadowmaps)...