Fast Extend library — Thread 2

Blitz3D Forums/Blitz3D Userlibs/Fast Extend library — Thread 2

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

@Mortiis: I've tested swift shadow lib but I have not solved the problem with geometry bug on some mesh objects. The lib is good for small games but my games are very complex and that is problem. Otherwise I would have used it.

But the fastlibs are very compatible with many graphic cards and very fast in rendering. I'm sure, that MikhailV can make a fast shadow lib. It is better when we initialize only one DLL for extended DX7 funtions. Otherwise there can be conflicts.

We need a revolution in shadow system. :)