I still have this problem. It is definitely a problem with Shape2 - I can't get this to work the TestBed examples either, so I don't think it is me doing something wrong.
It doesn't crash doing this. (this is just an example to show the problem)
but if i try to do anthing with Shape2 it doesn't like it
I now get an unhandled memory exception.
Does anyone else get this?
It doesn't crash doing this. (this is just an example to show the problem)
Method ShouldCollide:Int(shape1:b2Shape, shape2:b2Shape) Local bd:b2Body=shape1.GetBody() Return False EndMethod
but if i try to do anthing with Shape2 it doesn't like it
Method ShouldCollide:Int(shape1:b2Shape, shape2:b2Shape) Local bd:b2Body=shape1.GetBody() Local bd2:b2Body=shape2.GetBody() Return False EndMethod
I now get an unhandled memory exception.
Does anyone else get this?