Official Request: DX9 Support for Max2D

BlitzMax Forums/BlitzMax Programming/Official Request: DX9 Support for Max2D

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I think it's time to think about the immediate future of 2D games in Blitzmax and Max2D.

DX9 has a powerful sprite object that would make drawing, batching sprites very easy. Much easier and faster than DX7.

All you do is tell it the rect of the texture you want to blit from (all your sprites can be on one large texture) and you can do rotation, scaling, modulation, all from 1 call.

Thanks.