The name and graphics reminded me of my own game Attack of the Alien Space Beetles, (Which is still in development) so I decided to try this out.
This has the potential to be really good, but right now it is impossibly hard and takes too long and is too confusing to navigate the menus.
The first thing I'd do is remove the fadeout on the menus, or make it go much faster. (No fade out would feel more responsive and more solid.)
Then I would add the ability to get out of any menu by hitting ESC, and confirm any selection by hitting Enter.
Then I would add mouse support, and put a button to go back and/or confirm in a consistent spot on submenus, down near the bottom.
Then I would make the ship blink and be invincible for a few moments after being destroyed.
And lastly, the enemies need to be slowed down quite a bit at the beginning. I think in order for me to kill all of them consistently on the first level, they'd either have to be like 4x as slow, or move twice as slow, and fire twice as slow. Also, slowing down the bullets couldn't hurt.
But I mean, other than that, it's pretty polished. It could be a really nice little game if I could actually get past the first level.
This has the potential to be really good, but right now it is impossibly hard and takes too long and is too confusing to navigate the menus.
The first thing I'd do is remove the fadeout on the menus, or make it go much faster. (No fade out would feel more responsive and more solid.)
Then I would add the ability to get out of any menu by hitting ESC, and confirm any selection by hitting Enter.
Then I would add mouse support, and put a button to go back and/or confirm in a consistent spot on submenus, down near the bottom.
Then I would make the ship blink and be invincible for a few moments after being destroyed.
And lastly, the enemies need to be slowed down quite a bit at the beginning. I think in order for me to kill all of them consistently on the first level, they'd either have to be like 4x as slow, or move twice as slow, and fire twice as slow. Also, slowing down the bullets couldn't hurt.
But I mean, other than that, it's pretty polished. It could be a really nice little game if I could actually get past the first level.