When I did the You Tube test and posted "fredborg's" JSL environment test on YouTube, people where like 'WOW!!! is that Blitz3D - no way!!!'
It's one of the most watched Blitz3D videos out there.
http://www.youtube.com/watch?v=uuccl9ywyKQ
It possibly has created Blitz3D sales, if not increased demo downloads, in the past year or so.
I think we could shunt BMax by using Leadwerks Engine in the same way.
The commercial public just don't get excited over this 2d puzzle game and that 2d puzzle game in the same way they drool over something look cutting edge, with current features.
Many people must have bought into Blitz3D looking to make a FPS or snazzy/cool-looking 3D game of some sort. I bet a lot of Blitzers would like to make a HL2 or a Doom3 or something that is technically and visually advanced. Well, with Bmax and Leadwerks Engine you can - just think of how cool it would be to be working on a project that visually looks like the big-boy stuff out there.
"halo" has been putting effort into the video tutorials and PDFs and most of this is aimed at BlitzMax.
I would certainly hate to see Leadwerks Engine depart from Blitzland. I feel that those people who had always wanted to make an FPS (or still do) should seriously consider Leadwerks Engine.
You've seen the videos:
http://www.youtube.com/watch?v=bAYPTWqgF5U
http://www.youtube.com/watch?v=cmN7OLy6yUY
You know it looks exciting.
You want it.
You know you do.
It's one of the most watched Blitz3D videos out there.
http://www.youtube.com/watch?v=uuccl9ywyKQ
It possibly has created Blitz3D sales, if not increased demo downloads, in the past year or so.
I think we could shunt BMax by using Leadwerks Engine in the same way.
The commercial public just don't get excited over this 2d puzzle game and that 2d puzzle game in the same way they drool over something look cutting edge, with current features.
Many people must have bought into Blitz3D looking to make a FPS or snazzy/cool-looking 3D game of some sort. I bet a lot of Blitzers would like to make a HL2 or a Doom3 or something that is technically and visually advanced. Well, with Bmax and Leadwerks Engine you can - just think of how cool it would be to be working on a project that visually looks like the big-boy stuff out there.
"halo" has been putting effort into the video tutorials and PDFs and most of this is aimed at BlitzMax.
I would certainly hate to see Leadwerks Engine depart from Blitzland. I feel that those people who had always wanted to make an FPS (or still do) should seriously consider Leadwerks Engine.
You've seen the videos:
http://www.youtube.com/watch?v=bAYPTWqgF5U
http://www.youtube.com/watch?v=cmN7OLy6yUY
You know it looks exciting.
You want it.
You know you do.