scoring isnt high on my agenda (sorry for the pun ;) )
i could play any match 3 or tetris clone and get one giving me 1 point per match or line and another 20 in those games its how many lines and matches that count
i could play any match 3 or tetris clone and get one giving me 1 point per match or line and another 20 in those games its how many lines and matches that count
Seconded -- I don't think anyone but for a very small minority of stinky nerds ever gave the slightest hoot about maximising scoring in shooters; folk mostly just want to blow shit up. Make your shooter a pretty, tactile experience and you're laughing.
Chains, combos and multipliers seem to sit much better in other types of game -- namely pinball, vs fighters and Tony Hawks-a-likes. Examining how those work strikes me as far more worthwhile. The audience will actually care.
imagine being armed to the teeth at the end of the level only to die quite by accident on the next harder level and being reduced to the pea shooter you had to begin with
Yup -- this has to be the number one issue with shooters. Knowing how R-Type and Space Giraffe immunised themselves is probably handy for an aspiring designer.