I've not exactly done a lot of actionscript, but I guess you'd need to store each bullet object in an array, and then cycle through the array with something like:
for (i=0;i<bulletArray.length;i++){
// And then check each item's co-ords in here, (bulletArray[i]._xpos and bulletArray[i]._ypos)
}
To be honest, an ActionScript forum might be a better bet.
for (i=0;i<bulletArray.length;i++){
// And then check each item's co-ords in here, (bulletArray[i]._xpos and bulletArray[i]._ypos)
}
To be honest, an ActionScript forum might be a better bet.