Height Field Fluids simulation

BlitzMax Forums/BlitzMax Programming/Height Field Fluids simulation

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The whole technique for buoyancy is more explain here http://blitzmax.com/Community/posts.php?topic=79516
I have open this new topic since it's more related to box2d now.

I also explain why I search for methods to decompose shapes into grid of atom.
If someone could help that would be nice :)