Nexus 3D Engine

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First, Xors doesn't provide any terrain LOD, so a 256x256 terrain uses about 131072 polygons, and a 512x512 uses about 524288 polygons! And that is too many for a terrain.

As soon i have finished my Terrain CLOD part, i'll release an alpha version, as i still need a lot of the physics part. But all the rendering is almost done, when the terrain part is finished. ;-)