MS chose to break opengl on vista for the sake of pointless features like glass effect windows.
That's not true. This was a rumour before Vista was released, but it is not true. Vista supports GL on fullscreen without any emulation. DX7 software is emulated and translated to a subset of the DX10 API. That makes DX7 slower in Vista than in XP, while OpenGL runs more or less at the same speed on both platforms. On Windows - Why Use OpenGL?
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