@_33 Isn't that the same as using CSG to pierce holes inwalls, cut trees in pieces, etc...
You just have more freedom when you can access each vertex seperately, than just using solid objects. Of course you can also make a function which works with solid objects, like cutting a round hole into a wall using a terminator movie teleport ball.
You just have more freedom when you can access each vertex seperately, than just using solid objects. Of course you can also make a function which works with solid objects, like cutting a round hole into a wall using a terminator movie teleport ball.