"You set up a screen twice as wide as the display (for a horizontal-only scroller)..."
ugh...I did something similar in software on the ST. Like IH said, the added flexability of tile map animation/fx when drawing every tile is superior. Remember, we don't need the game to run at 100's of frames per second. 30-60 is fine. ;)
ugh...I did something similar in software on the ST. Like IH said, the added flexability of tile map animation/fx when drawing every tile is superior. Remember, we don't need the game to run at 100's of frames per second. 30-60 is fine. ;)