At least 50 blitzers will tell you that it's not possible rafael_blitz :)
1) Blitz3D uses Direct X 7 api
2) HLSL is for OpenGL
3) There are no packages around that let us use shaders in Blitz3D
1) Blitz3D uses Direct X 7 api
2) HLSL is for OpenGL
3) There are no packages around that let us use shaders in Blitz3D