Bitmap blit speeds

Miscellaneous Forums/General Discussion/Bitmap blit speeds

With 3D graphics cards, you can create tiles using vertexes (polygons), put the image as a texture at UV coordinates. The images will reside in video ram, so you can have thousands of sprites floating around at 400 fps or more without any issues on Blitz3D. This can be achievable with fastImage, or with Draw3D, or possibly Sprite Candy.