About antialiasing — read skidracer comments:
http://www.blitzbasic.com/Community/posts.php?topic=71200
http://www.blitzbasic.com/Community/posts.php?topic=70694
Antialiasing in Blitz3D — is a greater problem, it is connected with DirectX7 and has no decision :(
http://www.blitzbasic.com/Community/posts.php?topic=71200
http://www.blitzbasic.com/Community/posts.php?topic=70694
Antialiasing in Blitz3D — is a greater problem, it is connected with DirectX7 and has no decision :(