Blitz3D + Sprite Candy > BlitzMax? (and other q's)

BlitzMax Forums/BlitzMax Programming/Blitz3D + Sprite Candy > BlitzMax? (and other q's)

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I've purchased Blitz Max quite a while ago but I've recently checked out the Blitz3D + Sprite Candy demo and it's absolutely amazing!

Is Blitz3D + Sprite Candy really a better solution for 2D games?

Also, can BlitzMax be used in other languages like Delphi or C#? I know that may seem like a strange question, but I'd love to use all the libraries created with BlitzMax but have the power of Delphi/C# for my actual game code, etc.

Finally, does BlitzMax support render targets at all or the stencil buffer? XNA makes it incredibly easy to use the stencil buffer and/or create render targets but this doesn't seem possible in BlitzMax?