CameraZoom question

Blitz3D Forums/Blitz3D Programming/CameraZoom question

KingPod,

Thanks for the reply.

Yes, your method is the one I'm using. It's the middle step - work out where the mouse is in relation to coords at the center of the screen - that is the tricky bit. That's trying to relate mouse position in pixels to world coordinates.

I guess the question can be restated; how many world units per pixel are there for a given camerazoom? (in CameraProjMode(cam,2) - orthographic projection).

CameraPick would solve it, but works unreliably for me in this view. Any ideas on that front?