Blitzmax on Windows Mobile

Miscellaneous Forums/General Discussion/Blitzmax on Windows Mobile

Not so long ago BRL produced Windows-only products. Now with BMax BRL can provide products for the three main desktop OS's. That was their goal with BMax and they accomplished it, other OS's like Windows Mobile aren't as important.

Personally, I think it's largely a waste of time to develop games for mobile phones, even if there is a market, because the screen's are so small and the buttons are not designed for games. To me it's a gimmick that will die out in a few years. IMHO, BRL would be better off focusing on Max3D and improving the BMax language Edit: and the debugger and maybe overloading and threading ;).