The important issue for BRL:
-How many windows mobile users do programming vs. how many linux users do programming?
(remember; it's BRL's sales which counts for Mark, not how many users you, as a developer, can expose your game to)
-How many windows mobile users do programming vs. how many linux users do programming?
(remember; it's BRL's sales which counts for Mark, not how many users you, as a developer, can expose your game to)