re: Fairway Solitaire
I'm sorry, but I think you are totally wide of the mark. Porting a game such as this to Windows Mobile or iPhone opens up a MASSIVELY untouched marketplace. Apple is on track to sell over 10 million iPhone handsets worldwide in the first year of launch (regardless of 3G-ready or non-3G). In comparison to PC sales, this may not seem a lot - but I would be willing to bet that mobile consumers are more easily parted with their cash than desktop PC gamers.
If Windows Mobile takes off similarly (v6.1 and v7 in 2009), as I think it will, developers will want a language and rendering engine that can provide a fast and solid player experience, and I believe Blitzmax can cater for this.
I'd call it a nice 'hit', but nothing major. I think by substantial, meaning million dollar achievements, give or take.
I'm sorry, but I think you are totally wide of the mark. Porting a game such as this to Windows Mobile or iPhone opens up a MASSIVELY untouched marketplace. Apple is on track to sell over 10 million iPhone handsets worldwide in the first year of launch (regardless of 3G-ready or non-3G). In comparison to PC sales, this may not seem a lot - but I would be willing to bet that mobile consumers are more easily parted with their cash than desktop PC gamers.
If Windows Mobile takes off similarly (v6.1 and v7 in 2009), as I think it will, developers will want a language and rendering engine that can provide a fast and solid player experience, and I believe Blitzmax can cater for this.