I would want a cross platform language with the simplicity of Bmax which was as modular, did not rely 100% on 1 engine (like b3d). I would have optional oop, easy interface with other languages, optional strict, good debugger.
I also prefer {}s for code blocks instead of "end this" and "end that" but thats just being fussy. Oh and solid standards, what works on one works on all... no bastardisation (ie MS+java).
I also prefer {}s for code blocks instead of "end this" and "end that" but thats just being fussy. Oh and solid standards, what works on one works on all... no bastardisation (ie MS+java).