What should go inside tBlitz2D.BeginMax2D?

BlitzMax Modules Forums/MiniB3D/What should go inside tBlitz2D.BeginMax2D?

Max2D commands? :-)

DrawRect
DrawLine
DrawText

etc...

I presume that BeginMax2D must setup the context for drawing in 2D, placing 0,0 in the top-left of the viewable area.