They've still got a way to go in some of the basics haven't they before they can start talking about extraneous background fx.
Like non-pre-canned character animation (e.g. walking down stairways and calculating the physics of the footfalls, etc..).
Characters that can depict nuanced emotion - just starting to see that now really (Mass Effect?).
Or even lighting - realtime radiosity with colour bleed and diffuse fx rather than fixed or direct lighting only.
Like non-pre-canned character animation (e.g. walking down stairways and calculating the physics of the footfalls, etc..).
Characters that can depict nuanced emotion - just starting to see that now really (Mass Effect?).
Or even lighting - realtime radiosity with colour bleed and diffuse fx rather than fixed or direct lighting only.