well I figure it's slightly faster doing all the updating in C++, plus I was learning C++ at the time.
Particles system
BlitzMax Forums/BlitzMax Programming/Particles systemThe Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.