Have no fear! :O Ye need not answer.. if you don't want to. But I have decided i'll try loading the world differently. By just loading the tiles. I think what makes it laggy is the fact that I use "copyimage()" to copy the tileset animimage. This time i'll try just storing the frame number and probably a few other stuff if I need anything else and do it like this
Hopefully it will be a lot faster.
Edit:
WOW!
I changed my Map Editor and Game so they don't copy the animation image over and over for each tile and guess what... IT GOES 500000% FASTER! I guess it's best if I just shut up and getta' codin'.
DrawImage TileSet,tile\x,tile\y,tile\frame
Hopefully it will be a lot faster.
Edit:
WOW!
I changed my Map Editor and Game so they don't copy the animation image over and over for each tile and guess what... IT GOES 500000% FASTER! I guess it's best if I just shut up and getta' codin'.