Blitz3D syntax to indicate system disk

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Hi, Ian;
I need distribute a Blitz3D program on many different computer, but they may have different OS architecture i.e.: OS disk may be C., E: etc.
I can't know now which architecture may have the destination computer, but on installation I must be certainly that the software install itself in OS disk and manage its files and archives in the same disk, OK?
Where I can find a syntax manual for these generic and no nominal nstructions (related to OS, or I/O devices, etc. I think ...)
Tnx, Ian.
Bye
GB