You can't, not in BlitzMax.
Add a Create function to your Type. e.h.
Type TSomething
Field x:Int
Field y:Int
Function Create:TSomething(x:Int,y:Int)
Local obj:TSomething = New TSomething
obj.x = x
obj.y = y
Return obj
EndFunction
EndType
Local myVar:TSomething = TSomething.Create(100,100)