It's good for a small radius, but as soon as you make a circle bigger than say a radius of 50, you start missing some pixels. But I think I have a good idea with stepping relative to the radius.
I'm basically trying to build a small 2D graphics library using the plot command (easier to translate when using PokeByte (later on).
EDIT: This flood fill routine might come in handy :)
http://www.blitzbasic.com/codearcs/codearcs.php?code=50
I'm basically trying to build a small 2D graphics library using the plot command (easier to translate when using PokeByte (later on).
EDIT: This flood fill routine might come in handy :)
http://www.blitzbasic.com/codearcs/codearcs.php?code=50