I think that an idea doesnt come imediately, ideas are constructed, just like a building is constructed, and just like arquitecture, good game design requires knowledge and understanding.
What matters in a game is not the ideas, dont worry about them, rather worry about the player and what you want the player to feel, then after that comes the "how" to make it feel that way, thats the hard part.
This is a forum, but its actually used as a library for resources to learn game design, i hope it helps you.
http://indieart.18.forumer.com/
What matters in a game is not the ideas, dont worry about them, rather worry about the player and what you want the player to feel, then after that comes the "how" to make it feel that way, thats the hard part.
This is a forum, but its actually used as a library for resources to learn game design, i hope it helps you.
http://indieart.18.forumer.com/