@ Kendo, It will be a transparency problem. As soon as you use alpha on an entity it's z-ordering is disabled and it's drawn based on it's distance from the camera. if you use additive blending on the water it will retain it's z-ordering so should show up as you expect it.
You can upload an image to imageshack.com and various other places without webspace.
You can upload an image to imageshack.com and various other places without webspace.