Box2D - wrong method implementation

BlitzMax Modules Forums/Brucey's Modules/Box2D - wrong method implementation

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Hum I will see in the next sync ;)
Maybe I was using an old version of the module on this machine.

b2ShapeDef method SetIsSensor() is missing though !
They forgot it in the manual...
Also you should be able to set a sensor like this (C++):
b2BodyDef bd;
bd.isSensor = true;