Like I said, I have not cleaned up my code yet so I don't blame you for being confused.
As to the turning thing, the gun is parented to the camera, the bullets are suposed to originate from the gun and after they're fired they continue in their original direction, thus I am free to move afterward.
But now that I've added the EntityType command to bullet(i) it only fires from my gun in certain places.
I noticed that if I bloat up the size of the bullet, I see that it somtimes fires from the ground in the distace.
I don't know what to do about that.
As to the turning thing, the gun is parented to the camera, the bullets are suposed to originate from the gun and after they're fired they continue in their original direction, thus I am free to move afterward.
But now that I've added the EntityType command to bullet(i) it only fires from my gun in certain places.
I noticed that if I bloat up the size of the bullet, I see that it somtimes fires from the ground in the distace.
I don't know what to do about that.