Getting wx.mod to work?

BlitzMax Modules Forums/Brucey's Modules/Getting wx.mod to work?

Just compiled and ran this:
Graphics 800,600

DrawText ("Hello, World!",50,50)
Flip
WaitKey

it ran but gave me this on completion:
Building untitled1
Compiling:untitled1.bmx
flat assembler version 1.64
3 passes, 2681 bytes.
Linking:untitled1.debug
Executing:untitled1.debug
/usr/bin/ld: warning: libstdc++.so.6, needed by /usr/lib/libGLU.so, may conflict with libstdc++.so.5

Process complete

I tried this:

c2d@c2d-desktop-ubuntu:~$ sudo apt-get install libstdc++.so.6
Reading package lists... Done
Building dependency tree
Reading state information... Done
E: Couldn't find package libstdc++.so.6

I have no idea what E: is

I am still on v1.18 of Blitzmax.