It's only for 2D, so I know that it's best that everything I make using large backgrounds I can best split everything to smaller tiles first in some cases.
About the 3D, it's good to know that when I will start with a MiniB3D project. I think it's also a good option to think about a texture setting when I still want to use high detailed textures in my game for best quality, but also make the same textures in lower detail available for compatibility
About the 3D, it's good to know that when I will start with a MiniB3D project. I think it's also a good option to think about a texture setting when I still want to use high detailed textures in my game for best quality, but also make the same textures in lower detail available for compatibility