Function that returns a type

Blitz3D Forums/Blitz3D Programming/Function that returns a type

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I always use object/handle now when passing types...

you can also use a single type to build some very powerful linked lists which are very quick to deal with and allow you to store a list of child entities, etc. much more efficently than using a dim array.