Hi,
Just to confirm what I'm trying to do, I have 1 texture that I want to apply to multiple meshes. I want the texture to tile as needed when the meshes are scaled out. Scaling will be done in increments that snap to the texture size. Pretty much how CShop works, in terms of the texture scaling/tiling.
If I have a single box, and a texture applied to it and all is well, I want to then copy that mesh and scale the copy to twice the original size on x-axis. The texture should then be repeated twice, rather than stretched.
I'm trying to get to a point where I can draw/scale wall meshes and the texture auto tiles.
Cheers,
LW.
Just to confirm what I'm trying to do, I have 1 texture that I want to apply to multiple meshes. I want the texture to tile as needed when the meshes are scaled out. Scaling will be done in increments that snap to the texture size. Pretty much how CShop works, in terms of the texture scaling/tiling.
If I have a single box, and a texture applied to it and all is well, I want to then copy that mesh and scale the copy to twice the original size on x-axis. The texture should then be repeated twice, rather than stretched.
I'm trying to get to a point where I can draw/scale wall meshes and the texture auto tiles.
Cheers,
LW.