Hot seat is in there. I'll never do online multiplayer for a turn-based game. It's just madness to have someone sitting there for no reason.
The AI side of things is less of a worry - I love doing that stuff - it's just a practical issue of finding the time to do it.
Anyway, I'm pretty sure our current plan will make a big difference. We're addressing loads of issues with some fairly simple changes to the game and the business model. And with some proper marketing effort and portal presense I'm confident we'll do okay.
The AI side of things is less of a worry - I love doing that stuff - it's just a practical issue of finding the time to do it.
Anyway, I'm pretty sure our current plan will make a big difference. We're addressing loads of issues with some fairly simple changes to the game and the business model. And with some proper marketing effort and portal presense I'm confident we'll do okay.