Clearly you do ... why would Blitz return a Pivot if this is not the case?! As I've already explained, the root node for your models seems to be a pivot and the track piece is attached to that. This would be what was done within your modeller, rather than Blitz.
If this works then I rest my case..
If this works then I rest my case..
If GUI_AppEvent()=build_button t.track=New track ent% = getchild( FindChild( track_pivot,temp_text2 ), 1 ) t\ent=CopyEntity (ent) t\mat="metal" EntityPickMode t\ent,2 ;no error here EntityColor t\ent,81,81,81 ;error here PositionEntity t\ent,0,2,0 win_state="maximize" End If