Linepick animated mesh

Blitz3D Forums/Blitz3D Programming/Linepick animated mesh

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@t3k|Mac, might be an obvious question, but how do you find the bones as apposed to the joints?

The function I was using above finds joints. Guess I could find the middle of the bone to pos the col box by finding the middle between say 'elbow and wrist' joints, use the dist between the joints to set the length etc.

[EDIT] I just tried this and I've now got col boxes for various limbs, on an animated .b3d that I can linepick against, thanks all.

Cheers,
LW.