I would pay £200 for Blitz3d DX9!

Blitz3D Forums/Blitz3D Programming/I would pay £200 for Blitz3d DX9!

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Hmmm... well I kinda disagree with the whole, BlitzMax can handle non-OOP so you non-OOP should be using it.

The subject of this thread shows that people want BLITZBASIC (not BMax), a language that they have an affinity with, that WAS successful, was not taxing to learn, did not have users struggling to attach a large sprawling mess of libraries and documentation.

Yes OOP is an option in BMax but lets face it, its not really... unless you ignore most of the library bindings, documentation, legacy source and fragment the community into who uses OOP and who does not...

Now C# is a good OOP language, easy to learn and well supported... you can even buy the odd book on it... why the hell would a nooby programmer look towards the large sprawling mess that is BlitzMax? It wouldn't be so bad if you could buy a book on it but even after all these years its still largely ignored by the rest of the world outside this website.

What BlitzBasic has, that BMax does not, is a niche in the market. BMax's niche, has already been taken by a little language called C++... that will never change... its pretty easy to see why a lot of people long for an updated BlitzBasic under these conditions.