Box2d FixedRotation Bug ?

BlitzMax Modules Forums/Brucey's Modules/Box2d FixedRotation Bug ?

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It's very strange indeed!

Interestingly, even if you make a "box", and change its angle from horizontal, it doesn't seem to work properly.

The code is a very recent version from SVN... but I'll update it all anyway and see if it helps.
It's as if it simply doesn't "see" the angled edges...