I know I may not finish, but regardless I wanna get as far as I can, and then perhaps use what I have to make a fun game. It's been a great learning experience so far, and I'm enjoying it!
I was considering porting my code to C++ for threading capabilities, etc... but the overhead is just too much, so I just wanna push the limits of BlitzMax.
Thank you very much for your help! I'll be implementing your suggestions, and I also think I found a few ways to optimize my own code since I last posted.
I'll post occasionally about progress. (it'll be slow) =)
Thanks a lot!
foosh
I was considering porting my code to C++ for threading capabilities, etc... but the overhead is just too much, so I just wanna push the limits of BlitzMax.
Thank you very much for your help! I'll be implementing your suggestions, and I also think I found a few ways to optimize my own code since I last posted.
I'll post occasionally about progress. (it'll be slow) =)
Thanks a lot!
foosh