Perhaps if you were to post a sample model in md2 format in blitz code demo showing the flickering and the file in native 3d format I could help, but you're not giving us anything to go on are you? Does the gargoyle.md2 in your samples folder show the same flickering?
My pipeline for md2 is Blender--.b3d--Fragmotion--.md2 (Blender's .md2 seems to be a strict implementation of the original Quake format which doesn't allow for hundreds of frames, Fragmotion does).
My md2's are all less than 600 tris (human characters) and haven't seen a problem with flickering, but it's early days so I'm not prepared to show anything yet ;-)
If you dont want to post a model publically you can email it to me. But first, check the gargoyle.md2 model in your samples folder.
HTH
My pipeline for md2 is Blender--.b3d--Fragmotion--.md2 (Blender's .md2 seems to be a strict implementation of the original Quake format which doesn't allow for hundreds of frames, Fragmotion does).
My md2's are all less than 600 tris (human characters) and haven't seen a problem with flickering, but it's early days so I'm not prepared to show anything yet ;-)
If you dont want to post a model publically you can email it to me. But first, check the gargoyle.md2 model in your samples folder.
HTH