triangulating 2d-polygons

BlitzMax Forums/BlitzMax Programming/triangulating 2d-polygons

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Yeah, you're probably right. Still, I'm quite proud of myself for working it out! I'll have to try and code it one day just to see...