how many open ports/streams is too many?

Blitz3D Forums/Blitz3D Beginners Area/how many open ports/streams is too many?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I tried using two seperate TCP/IP ports at once but this didn't seem to work, as opening a second one seems to switch off the first, in spite of them being different port numbers.

I have yet to try using TCP/IP and UDP at once though, and am hoping this will yield better results... using UDP for just transmitting movements, and TCP/IP for the chat and other data.