Blender Export problems

Miscellaneous Forums/Content Creation Tools/Blender Export problems

OH dear, the procedural textures , yup, that was what I wanted.
The nice things about the procedurals were that they were a low memory way to "break up" any face and stop the tiling from looking too obviously "Tiled". So.........I will use my paint package to shade and tint the UV.

The other problem was to get the "cobbled tile.jpg" which looks OK and tiled in blender to export AS a tiled UV surface. I still ( in Blitz3D get one tile only on a large ground mesh.

( You can see I am a beginner at this, can't you? )

Thanks for the advice.
Dicon