I noticed many have troubles calculating the elapsed time when timer jumps back to a negative number.
I wanted to share this code with ya all :
I never tested this code for 24 days to be sure it works, and is just something I came up with. Could anyone test this or leave some comments.
I wanted to share this code with ya all :
Strict Global newtime:Int = MilliSecs() Global oldtime:Int = MilliSecs() Global elapsedtime:Int = 0 Repeat oldtime = newtime newtime = MilliSecs() If oldtime < newtime Then 'using 2147483648 to make sure newtime and oldtime are positive all the time. elapsedtime = (2147483648 + newtime) - (2147483648 + oldtime) Else 'In case if the newtime is smaller than the oldtime (after reset) this calculation is done to make sure you get the correct elapsed time. elapsedtime = (2147483648 + newtime) - (oldtime - 2147483648) EndIf Delay 5000 Print elapsedtime + " MilliSecs elapsed after last print command!" Until KeyHit(Key_ESCAPE)
I never tested this code for 24 days to be sure it works, and is just something I came up with. Could anyone test this or leave some comments.