Actually he said replace it, not modify it. Theres a BIG difference.
As John G. already stated above:
Pretty much sums it up.
Why start from total scratch when the logical and better alternative is over 50% complete? ie. the compiler and language already in place & 3D engine project already started.
As John G. already stated above:
He said himself that B3D isn't modular... it's too closely linked to DX7 and producing a DX9 version would be a massive re-write.
Pretty much sums it up.
Why start from total scratch when the logical and better alternative is over 50% complete? ie. the compiler and language already in place & 3D engine project already started.